The object - lamp consists of several parts: bottle, button, glass and flame. The lamps stands on the table, which is bordered by to walls and floor, creating a corner. Creating this scene we started with the B ottle of the lamp. We used shape Cylinder, from the Standard Primitives. After place it in the centre of the scene , (using 3 Point Toggle ), we gave dimensions to it. Then we used shape Torus, placed it to the bottom part of the bottle and with the Boolean operations (found in the compound objects) we substracted it from the bottle, giving the shape of the bottle additional shadow.Then we used Taper to modify the bottle and decrease the upper radius. To create the B utton, we created small cylinder and Rotated it for 90 degrees. The second part of the button was created again from the cylinder, but the circles were modified into hexagons.Two parts were fixed along their axis of symmetry. For creating Glass for the lamp, firstly we drew a curve with a Spline tool an
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